Category Archives: Roleplaying
Here’s A Hint, It’s Not Voice Acting
If there’s one thing that I’ve been seeing crop up time and again in discussions about Star Wars: The Old Republic, it’s that people don’t get what all the fuss is about. “It’s just got voice acting in it, what’s … Continue reading →
Filed under Design, Design Direction, Roleplaying, Story
Tagged as bioware, star wars the old republic, swtor, the old republic, tor
Even More Epic Final Encounters
Killed in a Smiling Accident recently made me think of something with their post about the ever-escalating nature of MMOs. Namely, how much I would love to kill off my characters. Understand, as a roleplayer, that this means more than … Continue reading →
Filed under Bioware, Design, Mass Effect, Roleplaying
Pressing Engagement
So I’m weak. I made it to about a month out from launch, and then I couldn’t resist the siren’s song of Star Trek Online any more. Between having a lousy day and seeing it right there in front of … Continue reading →
Filed under Cryptic, Design, Roleplaying, Star Trek Online, Story
Burden of Command
I finished Mass Effect 2 a little while ago – well, at least, I finished my first playthrough of the the game. It will not be the last, that much is all but a given. Commander Rhio Shepard succeeded brilliantly … Continue reading →
Filed under Bioware, Mass Effect, Roleplaying